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When it comes to manufacturing cheap, but effective tanks Russia leads the way.

T-100 Ogre

The T-99 looks fairly similar looking to this beast.

Armorment[]

125mm Smoothbore Main Gun[]

1- Advanced Optics Package - Increases range and accuracy.

2- Muzzle Break - Increases RoF by reducing recoil.

3- Improved Autoloader - Increases rate of fire.

4- Thermal Sleeve - Increased range.

5- Platform Stabilizer - increased accuracy when mobile.

6- Advanced Fire-Control-Systems - Improved accuracy and target acquisition time.

APFSDS Rounds[]

1- Streamline Round - Improves range, accuracy, and damage by using a faster and more aerodynamic round.

2- Strengthened Metal Rounds - Increased damage.

HEAT Rounds[]

1- Advanced High-Power Explosive - Increased damage.

2- Tandem Warhead - Increased damage.

Frag Rounds[]

1- Incendiary Pellets - Increases damage.

2- Airburst - Shells can now explode over infantry squads. Increased damage against infantry.

Guided Missile Rounds[]

1- LTD Guided Missile - Allows guided missile to engage targets lased by infantry with an LTD.

2- Decoy Missile Tube - Mounts a 100mm Missile launch tube to the left of the main-gun. Used to mislead hard-kill defense systems.

3- Tandem-Warhead - Increases missile damage.

Co-axil MG[]

Starts of with PKT.

1- Kord HMG -Increased damage and range.

Anti-Aircraft MG[]

Starts off with Kord.

1- KPVT - Increased damage and range.

2-AGS-30 - Adds a 30mm grenade launcher on top of tank next to the KPVT. (Can only attack ground targets.

AA Guns[]

1- AA Guns - Mounts a pair of duel 14.5mm AA-Machine Guns on the sides of the turret. Increased damage against aircraft.

2- AP Rounds - Increased damage.

3- 23mm Cannons - Increased damage and range.

4- Air-Defense Radar - Increased accuracy.

5- Flack Shells - Increased effectiveness at range.

Defensive[]

Protection[]

1- Modernized Fire-Suppression - Reduces chance of critical strike.

2- Nakidka - Reduces chance of being locked onto by guided missile systems.

3- Thermal Smoke Grenades - Basic protection from thermal guided weaponry or useful for covering a retreat.

Armor Plating[]

1- Steel-Panel Sheet Armor - Adds multiple steel panels to the side, rear, and front of the tank, making it nearly impervious to IFV fire and improving overall durability

2- Top-Armor - Adds extra armor plating on top the tank, reducing damage from top-attack weapon systems and often-enough aircraft.

3- Side-Skirt Plating - Adds light side-skirts to cover regions of the wheels and tracks, increasing overall armor.

4- Modernised Battle Plates - Improves quality of armor plating.

Reactive Armor[]

Starts off with Relikt ERA

1- Kaktus ERA - Improved effectiveness off ERA.

2- Universal ERA - Places ERA in more regions of the tank, further increasing the tank's armor.

3- Kontakt-6 - Improved ERA effectiveness.

Jammer[]

1- Shtora Jammer - Damages weapon guidance systems and slightly harms optics.

2- Increased Intensity Jammers - Increased effectiveness.


Active Defense System[]

1- Arena Defense System - Can shoot down incoming missiles except from top-attack or high speed missiles.

2- Extra Launchers - Improved effectiveness.

3- Top Mounted Launchers - Now protects against top-attack missiles.

Mobility[]

1- Improved Transmission - Improved acceleration and mobility.

2- Advanced Heavy Power Unit - Increases mobility.

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